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  1. BSPSource - Valve Developer Community

    Nov 29, 2025 · BSPSource is a GUI map decompiler for Source games, written in Java. Based on VMEX, it converts BSP files into VMF ones that can be loaded in Hammer. It also includes numerous …

  2. BSPSource - Valve Developer Union

    BSPSource is a Java-based graphical map decompiler for all Source games, up to Dota 2. It converts a compiled BSP into an editable VMF file for you to use in Hammer. It's based off of the earlier, now …

  3. Releases · ata4/bspsrc - GitHub

    Setting this instead of automatic game detection can often help if the game is not directly supported by BspSource. Add ability to toggle merging of touching func_detail in gui/cli.

  4. BSPSource 1.4.0 file - ModDB

    Jun 20, 2021 · Added better static prop support for Black Mesa to maintain compatibility with maps made for older versions of Black Mesa. Updated file pattern for Black Mesa in appdb.xml to include Xen …

  5. BSPsource - TopHATTwaffle

    BSPSource is a VMEX -based map decompiler for the Source engine. It converts BSP format files back into VMF format maps that can be loaded into Hammer. Support has been extended to newer …

  6. BSPSource Modding Tool for Source Engine | Source Modding Tools

    Aug 20, 2022 · BSPSource is a VMEX -based map decompiler for Source games. It converts BSP files back into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX …

  7. GitHub - ata4/bspsrc: A Source engine map decompiler

    BSPSource is a map decompiler for Source engine maps, written in Java. It decompiles .bsp map files back to .vmf files that can be loaded in Hammer, Valve's official level editor.

  8. BSPSource - Modding-Assets.net

    BSPSource is a map decompiler for [Source engine] (http://developer.valvesoftware.com/wiki/Source) maps, written in Java. It decompiles .bsp map files back to .vmf files that can be loaded in Hammer, …

  9. Decompiling Maps - Valve Developer Community

    BSPSource is capable of reading the .lmp files and incorporate its data, but it will not load entities from the commentary files. Luckily you can convert commentary files back to VMF files by following these …

  10. [TOOL] BSPSource | Insanity Gaming

    Sep 25, 2022 · BSPSource is a VMEX -based map decompiler for the Source engine. It converts BSP format files back into VMF format maps that can be loaded into Hammer. Support for processing …