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  1. OpenGL - The Industry Standard for High Performance Graphics

    This release expands graphics trace on Windows by adding support for Direct3D 11, WDDM CPU+GPU queues, and OpenGL. On Linux, new features include support for CUDA 10.2, …

  2. OpenGL - Wikipedia

    OpenGL is no longer in active development; whereas between 2001 and 2014, OpenGL specification was updated mostly on a yearly basis, with two releases (3.1 and 3.2) taking …

  3. OpenGL - NVIDIA Developer

    Originally developed by Silicon Graphics in the early '90s, OpenGL® has become the most widely-used open graphics standard in the world. NVIDIA supports OpenGL and a complete …

  4. LearnOpenGL - OpenGL

    Learn OpenGL . com provides good and clear modern 3.3+ OpenGL tutorials with clear examples. A great resource to learn modern OpenGL aimed at beginners.

  5. OpenGL - The Industry's Foundation for High Performance Graphics

    OpenGL is the most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of computer platforms. It is window-system and operating …

  6. OpenGL - Introduction

    An extensive, yet beginner friendly guide to using modern OpenGL for game development on all major platforms.

  7. Getting started with OpenGL - GeeksforGeeks

    Jul 23, 2025 · Open Graphics Library (OpenGL) is a cross-language (language independent), cross-platform (platform-independent) API for rendering 2D and 3D Vector Graphics (use of …

  8. OpenGL Overview

    OpenGL gives software developers access to geometric and image primitives, display lists, modeling transformations, lighting and texturing, anti-aliasing, blending, and many other …

  9. Learn OpenGL, extensive tutorial resource for learning Modern OpenGL

    Whether you are trying to learn OpenGL for academic purposes, to pursue a career or simply looking for a hobby, this book will teach you the basics, the intermediate, and all the advanced …

  10. OpenGL SDK

    The tutorials section includes a variety of contributions aimed at making OpenGL easy to learn by explanation and example. CodeColony has posted a number of interesting tutorials in the SDK …